![]() ![]() That is an example of the “content” conan exiles is lacking. The big difference between ark/conan is that Ark has a leveling system connected to the dino’s. They are both build/survive/pvp/pve games that more or less require you to harvest materials and build houses. (Surgery/Funeral/Vacation/Moving/Exams/Business) That way it can serve its purpose but not be abused by wealthy trolls. Just make it purchasable only 2-3 times a year. Where the decay timer itself is increased to (X) amount. Let’s say you going on vacation? Purchase a $5 pack, consumed on use, lvl 60 requirement, that will allow your base to enter a “hibernation” period. Lvl 60 player with (X((alot))) number of hours on server, has a two week timer.įurther, you could allow for DLC that allows a longer decay timers (temporarily). Lvl 60 Character has a week and a half long decay timer. Item’s rot in as little as an hour, or last as long as a week. New Character starts at current decay timer. (New dungeon currently has a single(1) recipe in each boss room) ((((Very Underwhelming)))).Īs a game, Conan Exiles should afford players a way to have additional decay time up to 2-3 weeks (or even a month). And that problem is a mix of low content and the self defeating decay timer. ![]() So it’s not that people are unaware of the game, or unwilling to try it. Now, considering Conan Exiles is MUCH better looking than either Ark, or Rust… there is no reason other than content/function that players would choose Rust/Ark so heavily over CE.ĬE has been available for two years, it spikes in population each time new content comes out. Evidenced by the low payer base in comparison to other games in this genre. Your argument might be valid if the decay timer was set to a “month or two”.Īs it stands, a single week is far from reasonable.
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